Epic: The Right to Rule

Well I must have been bitten by the Epic arc bug because it really hasn’t been long after I finished the Sisters of Eve arc “Blood Stained Stars” and here I am packing up my Macha’ and toddling off to Kor-Azor (cheaters note, you can remote accept the first mission from the location it will tell you to go to [Nahyeen], netting a cool 2m for 4 clicks!) to meet with the starter agent for the Amarr arc “The Right to Rule”. Good job I’m not a poor newbie having to grind my way to 6.0 faction standing with Amarr Empire before I came on this, or I might not have subscribed ;).

Before I start I’m going to quickly plug Jowen Datloran’s site containing the Epic Arc guides I intend to use for my journey (if I haven’t replaced this with a complaint by the end of the post, assume they were all present and correct and didn’t get me killed).

Having read the guide above for the Amarr, I was pleasantly surprised to discover that if I were to follow the Amarr Epic Arc I would be able to pick between the Amarr and the Sansha its a nice twist from the sounds of it, and I’m looking forwards to seeing where the story takes me.

So pre set-up:
It looed like the Missions are advanced Lvl 4 Missions, so with a fair amount of confidence I pack up my lvl4 Macha’ and loaded it with ammon and hardeners for the journey ahead. This fitting is able to tank the Extravaganza missions, so I’m not expecting to much trouble (ok so I am, but I keep telling myself its ok). The fitting is as follows:

[Machariel, L4]

7x 800mm Repeating Artillery II (EMP L)

Experimental 100MN Afterburner I
Adaptive Invulnerability Field II
EM Ward Field II
Shield Boost Amplifier II
Gist B-Type X-Large Shield Booster

Damage Control II
3x Power Diagnostic System II
3x Gyrostabilizer II

3x Large Capacitor Control Circuit I

I usually (and in this case am) run with a good mix of Hammer Heads, Hobgoblins and Warriors for drones, and of course switch out the hardeners for mission specific (expecting EM/Therm but who knows). We’ll just have to see how it holds up in an Epic Arc. As with my previous posts on this, I will post my thoughts and feelings as I go updating with a new post if I break the session.
Well here goes.
Ok, so first mission done, important things first 10m collected for 20 minuets worth of mission about the same as a good level4 mission (and this is only the first). Difficulty wise it was about what I expected I would guess around 600-700 incoming DPS. Only shit-stick for me was the amount of Tracking Disruption going on at one stage I had 6 TD’s against me and my 800mm AC’s couldn’t track a barn if it’d warped in broad side on. I really don’t know if I can fit my way around that, with 7 TS’s I doubt a full rack of targeting computers would have worked. Only thing I can think of to mitigate that is running a missile ship really.

The visuals were still pretty good, although if anything not as good as the SoE arc. These are level 4’s so maybe we could have escalated to titans and super caps? on the other hand maybe a carrier would still be pretty awe inspiring to a new level 4 runner. At least this arc hasn’t asked me to traipse my arse across the galaxy, only to send me to go look at something this time… pew pew…

I did also have trouble deciding to loot & salvage or not. For now I haven’t, because its just to much bother to haul around a Noctis, but the stingy side of me doesn’t like leaving all the free isk out there to degrade or get stolen. Maybe I will get a full rack of tractors/Salvager’s in the hold of the macha’, and fit them up when I can, then run along later with a hauler to pick up my ill gotten gains… maybe even the Salvage Drones that come out tomorrow may mean I can salvage as I go…

Fly like a tight bastard,

Hark¬

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