Tuesday Training: Tactical Weapon Reconfiguration

Every Tuesday I take a skill which one of my characters is training and discuss why I am current training that skill. I will also look at other uses for the skill, and who else might benefit from it. As I have several Characters across the skill spectrum I expect to cover skills for Young, Middle Age and old players. Yeah so once again I missed this one out last week as it was the beginning of a very long working hours week (which I am now writing to you from the of, so please excuse the large number of mistakes!).

This week’s Choices:

  • Explosive Armor Compensation V
  • Surgical Strike V
  • Tactical Weapons Reconfiguration V
  • Command Centre Upgrades  V

I have to admit that it’s not a particularly inspiring line-up, being all high level boring trains which increase aspects of your character by a few percent. So I’m going to try talking less about what the skill does this week, and instead discuss why I am training it personally. So let’s go with Tactical Weapons Upgrades V. Again as usual I am going to list its official  *words*:

Tactical Weapon Reconfiguration (x8) Per, Will

Skill at operation of siege modules. 25 unit reduction in strontium clathrate consumption amount for module activation per skill level.

So what does this skill really do? Well from level 1-4 all it does in reduce the operating costs of the Siege module (and not by a lot). However at level 5 it allows you to upgrade your Siege module to Tech II, giving a significant increase to the efficiency of your Dreadnaught in Siege mode. So other than simple getting a T2 Siege mod, why am I training this? Well the character training this is my new Dread alt, currently only capable of jumping dreads from X -> Z, completely incapable of using it for anything but travel. I have decided that it’s time to upgrade this character from travel only, to a combat Dread alt. It’s a pretty significant train, at 140 days optimized and implanted, but in exchange I will be able to operate two accounts during large fights such as B-R, or Structure Bashing ops, it will also mean that when traveling between staging systems, I will no longer have to swap the dreadnought between accounts, and, more importantly, I will stop invalidating my insurance everything we move system. Who knows, perhaps one day it may lead to a dedicated Super Capital alt, but that’s a very long way off. For now I am simply looking forwards to having a dedicated capital alt.

Fly Dreads,

Hark.

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