A game of two halves

Nearly a month since the last post? You know how this post is going to go right?

 

So it’s been busy… But although its directly affected my attempt a regular posting (like that would ever happen), it’s not affected my game play all that much. PL’s campaign in finishing of the Rus block wound down in the first halve of  this month, going from fleet after fleet of action, to fleet after fleet of blueball’s. When even the smack talk in local died down we were recalled home to Ama for an overnight stop moving onwards to a new mini deployment. Hopefully the locals will put up a good fight. Unfortunately that’s resulted in only 56 kills this month on the main, which isn’t great, but there were at least 2 carriers in there somewhere.

 

Another character suffering from a quiet month has been the trader, with only 300m profit. I’m not sure what to put this down to as I’ve logged into her more than I usually would in a month, and only had one negative day where I begun a sell initiative (re pricing items where the market has dropped away underneath them). I think people are holding onto assets more with the upcoming industrial changes, it’s that or I’m just being unlucky. Either way, it’s not been a great month, hopefully I’ll make up for it next month.

 

So with the main and the trader not doing much, your likely wondering why I called it a good month at all? Put simply it’s because of the indy and Xa. The Indy char managed to sell all of her bulk produced items, and is now underway building the second massive batch, and inventing for a third. At the moment I predict she might break the billion mark for the next monthly update (but it’s certainly not guaranteed). I’m starting to lose sight of where to go next however. I think I need to begin production of a second item. However I’m simply running out of slots to do it with. I could move the copying process to the Trading character, to free up another 5 slots for invention but that adds another layer of complexity and logistics to the whole endeavour. Some of the time changes with the summer expansion will help I think, so I’ll likely coast until then before making any massive changes to my lines.

 

Xa on the other hand has been resting on her laurels lately, selling assets and generally bumming around. However a short while ago, I found a new direction to move in with her: Suicide ganking. I think it was Burn Jita which put the idea in my head, but one way or another I decided earlier this month that it was time I at least tried this dark area of eve’s profession list. Even if it was to only say I tried. Things have gone… interestingly but I think our exploration really merits a post of its own, so eyes open for that soon!

 

In terms of time, this month I played 9 hours and 30 minutes of eve, out of a full on 99 hours and 45 min for all my gaming. The all game number however is artificially boosted by a family visit, where I booted up Kerbal Space Program and left it running for a few days (popping on here and there to do a quick launch).

 

I’ll try and get back to the usual posting “schedule”, but no promises. I will defiantly write about the ganking adventure.

 

Fly infrequent

Hark

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