This is more of a reference post so it’s easy for me to review the goals I set for this year next year. Across the whole 2014 in review series I set the following as the goals for 2015:
This year has gone significantly better on the blog than last year. Since moving to the new host the previous long loading times which were apparently nothing to do with the old host have mysteriously vanished. The result has been a refreshing lack of interaction between me and the blogs background workings. That said I am not entirely pleased with the layout of the blog, as I am starting to feel that the jQuery layout currently being used could be a little obscure if you don’t know what you’re looking for, especially now the in game UI it was reflecting has changed. However to be honest an entire site redesign would require a significant time investment which right now could be better spent either playing eve, or writing something more than the monthly update. It maybe that I will change my mind by the end of the year, but right now I don’t feel like a redesign is very likely over the next 12 months.
I mentioned writing something more than the monthly update in that last paragraph, and that’s for good reason. With only 30 posts last year almost half of the posts were monthly updates, and that’s not what I want for this blog. Really I’d like to be writing more frequently and not just on what I have been doing over the past month. However I often struggle to find interesting angles, and events that I don’t feel have already been covered better by others. Because of this I am hoping to write about more personal events, fleets, moves discussions and even just the simple logistics of keeping up with the null meta. After all its pretty unlikely that anyone else will be covering my own play time right?
The other issue I frequently run into when blogging is my own limitations with spelling and grammar. I am aware of the fact that most of my posts will contain multiple typos, misspellings and grammatical faux pars, I will have to beg you believe me when I say that this how bad my writing is after several editorial passes. Between the time it takes me to write something, edit it a couple of times to convey the right meanings, and then scour it for spelling and grammar mistakes, means that getting a post out of the gates is a serious time sink. Don’t get me wrong that doesn’t put me off blogging, after all the main point of writing this to try and improve my writing skills, that said I’d rather fulfil that goal with frequent interesting posts, than monthly dirges reporting the same things every time. To counter this I want to start producing short and sweet posts which can be processed between inspiration and publication quicker. This won’t be the end of the monthly update of course, but I would rather than was more of a review of the months post, alongside some relevant information which does apply to the whole month (statistics and trade etc).
With all this in mind, I will be looking to try and up the number of posts from 30 to closer 67, broken down into 12 monthly updates, and 1 short posts per week on something interesting/relevant to my play.
With all the said let’s look at what I have talked about this year.
The most popular thing I did this year was write a series of short guides about getting into Nullsec as a new player. The Dirty Guide to Training into Nullsec was written with the idea of exploring the best path for a new character looking to maximise their participation in Nullsec fleet combat. Before that post I also did a series looking at my life in eve so far once I hit 100m Skill Points it was an interesting post and what spurred me on to ensure that I continued doing yearly review posts such as this one. The next big post was my entry into the blog banter series on Polarization. I have to admit that I often struggle on the blog banters, as I find that I am trying to say things about the subject just to have said something, rather than attempting to add anything meaningful to the discussion. However, entries which fall in the realms of 0.0 or psychology are ones which I tend to get interested in and feel I can contribute towards. The polarization post was one such psychological question.
It was around June that I first posted on the dirties exploration into suicide ganking, something which I thought was pretty interesting as we had never done anything like it before. It was certainly a steep learning curve and one we never really got on top of, however it was a fun experience. Looking through my archives it seems I never posted the follow up blog, which I even finished writing, perhaps we can have a flash back in the coming months. After that things got a bit more sparse, as I got married in September and the time commitments for preparing the wedding, dealing with the fire and then all the aftermath consumed all the time I had left after playing eve. However I did manage a minor resurgence in December when I transitioned to the Surface Pro 3 and did a review of it from an eve players perspective.
Sadly that was about it for the year. In total we garnered about 6k views over the course of the year, which is pretty terrible to be honest. However as the cliché goes: “I don’t do this for the views”. And that is true to some extent; as I mentioned earlier the chief reason for blogging for me is to exercise and practice my writing skills. Of course all that said it’s nice that at least someone is reading what I am posting (so thanks!).
That’s about it for the blog I think, hopefully I can fulfil my goals this year, (I have already started noting topics for quick hit posts).
This one is going to be a lot of numbers, charts and spreadsheets. Where to start? I guess point 1 should be the revenue streams for the account in 2014 (not including Region Trading). These were:
All of these ventures were profitable past their original investment (except arguably ganking, which caused me to loose 500m’s worth of implants, but I don’t count that :P). None of the revenue streams remains active at time of writing, although I do have plans to activate PI and industry again at some point, and I suspect that ganking or faction Warfare might make an appearance again one day. This gives me an “other investments” total of around 2.8bn this year. Not bad considering I had some fun learning and executing all of the streams to some extent.
However as it has been since around 2009 my main income has been generated via the trading character I run. An, the trader has recorded trade data in my spreadsheet 67 times this year (an average of 5 times per month), which is… crap. Although not entirely unexpected in what has been a turbulent year. With next year hopefully being less demanding on my time, I hope to increase this number to 96, which is an average login of 2 twice per week in 2015.
Still it’s not the amount I log in that matters, but instead the amount of ISK that has been made, and that figure is far more healthy. Let’s get the big number out of the way: this year I made a total of 10.5bn ISK, after all deductions. That is a % increase of 53% since 2013, or an average increase of 0.58% per day. Not bad all things considered, and has moved me firmly into space upper-middle class. Looking back at last year’s posts it seems I was only just shy of meeting my goal of 11bn profit in 2014, I can only hope that I do as well meeting this year’s goals. But I promised that I would give you some sexy charts and so on, so let’s see the years profit broken down by quarters:
I find it interesting that I seem to always have a bad month just once every quarter before returning to a better figure. I think it’s less of a reflection of any accounting, or market trend and more on that of my psyche.
I guess it could be worse, and at least the cycle is sustainable, rather than draining my cash. Indeed looking at the spreadsheet even taking into account the bad months I earned around 28m isk/day and 859m/month in 2014, after expenditure on nullsec. Up from 25m/day and 750m/month in 2013. Projecting this onto 2015 I hope to average 38m/day and 1.1bn/month (based on average % increase per day from all records and current wealth). Should I succeed this would end 2015 with ~44bn Isk in the bank and increase of 45% on this year’s wealth. Certainly feasible. However rather than aiming for the trend already forming, I would like to set myself the goal of reaching 50bn (~58m/day) banked cash in 2015 an increase of around 20bn in the next year.
Returning to looking back however, here is what the year in trade looked like in chart form.
Fly what you can afford to lose,
Year in Review 2014 Posts:
It’s that time again when it feels a good idea to look back over the past year and judge how life has been going. It’s been a rocky time for me eve wise with a wedding and a small house fire disrupting my play time heavily though most of the year. However despite this things are looking pretty good and I am happy with where the year has taken me. This post is going to be a general overview of the changes my characters underwent with a good look at the skills each has trained and learned. I will follow this with a post about my year in trade, one with a review of the years blogging and a final post rounding up my plans and goals for the next year so that I can easily review them next year.
So let’s take a look at Hark first shall we? At the end of last year Hark had reached 100m sp, and un surprisingly this is an increased by 21m SP over the course of this year. This works out at an average of ~2490 SP/Hour, which is excellent considering the maximum is 2700 (+5 and skills optimized) or 2520 (+3 optimized). The following categories are Harks top 5 with comparison what I wrote in my 2013 review skills post:
The changes at the bottom of the top 5 are due to my current Int Mem mapping which absorbed almost all of the 21m SP (Electronics, Engineering, Mechanics, and some T3 sub systems).
Here is a full breakdown of those skills:
Hark currently has 262 known skills broken down as follows:
She has also accumulated 76,244 free skill points for emergency fitting situations. Her current skill queue will finish on the 19th of June in 2015. She is also just a shave over five years old.
So what has actually changed over this year? Well Hark became Un-nerfable in Feburary meaning that she can currently fly every combat ship in existence (only excluding the command ships and the newly added confessor which I will be training soon). Next up she perfected her Drug and Overheating skills to give me an extra edge in combat situations. Finally towards the end of the year I began training all my rigging skills to level 5 maximise their efficiency and to give me some extra fitting room on certain ships and rigs.
Next year I will be continuing my Int-Mem mapping plan by finishing off my rigging skills, and moving into becoming an e-war pilot, something which I have only dabbled in so far. Once that has been completed, I will need to pick a new optimisation mapping to move onto. Not sure what the new mapping will be but I would guess at Perc-Will (For Weapons Skills & T3 Destroyers), Char-Will (for Command Ships) or Will-Perc (for T2 ships). Whatever it is I look forwards to planning it in the later part of this year.
As opposed to Harks planned and projected skill plan, Xa has been a bit wayward this year. Oscillating from Ganking, scanning and Faction Warfare with reckless abandon. This is due to her becoming a bit of a jack of all trades designed to do all the same things Hark does, but outside of Nullsec, mostly for fun or profit. Looking back I wish I had had the foresight and willpower to separate her and Hark’s roles clearly, had I specialised her in capitals and Hark in sub capitals I could by now an immensely specialised capital pilot at 70m skill points. On the other hand I wouldn’t have had the freedom to experiment and play with Xa over the years, which has earned a lot of money and fun.
Xa and Hark are also no longer the only accounts I have running. With a dedicated industry account now active and training I have a new revenue stream opened to me in the latter part of the year. The account has been profitable, however branching into a second product seems to be proven over taxing for my limited playtime. Perhaps as my time increases I might be able to ramp things up again. That’s not the only account change which has had an impact on my game play this year, as dual account training allowed me to double up one of my accounts to bring a new Dreadnaught pilot into my ranks. I’ve stopped paying for the dual training for the moment, as I’ve not utilised the Dread as much as I had hoped I would. However it is getting tempting to fire it up again to cross train the character into carriers allowing for easier transport of my assets in Nullsec in the post Peobe universe.
Play wise things have pretty much followed the status quo, I’ve had some periods of inactivity, some periods of war. I still struggle a little with the internal culture of PL, but not enough to cause friction, certainly not enough to stop enjoying to combat and efficiency they provide. I have been sad this year to see the loss of my wingmen & fellow Dirties members from the game. I still hold out some hope that they may come back at some point. Ex certainly has dabbled back into the game, but only enough for some smaller scale money making endeavours. Really the game is not the same without my friends flying with me, it doesn’t change things enough to stop me from playing, but it does detract from my overall experience. This year I managed to get on ~624 kills with March standing out as the highest kill count month for the year. The three biggest fights that stand out in memory for the year was one in October in Hysera with Snuffbox + friends. Carriers were dunked and Snuff took quite the licking, something which no doubt rankled them a bit considering how salty they got over the whole “kings of low sec” thing. The second was iirc an Aeon kill event we party crashed in Haras in May, if I’m honest I remember there being a lot of kills, but little else detail wise. The final and largest fight was a massive set of brawls in Sendaya with HERO in what was a great little skirmish using Hawks and Talwars. It’s funny that my biggest brawl of the year was in the smallest ship. Fighting HERO and specifically BNI is an interesting experience which I hope to write about soon.
All in all its been a productive and interesting year in eve despite the limitations of real life. Which brings me onto the next year: My key goal for the next year is to dramatically up my kill count. With the other dirties out of eve for now it seems to me it’s about time I caught them up on kills. Both of them are sitting on 3k+ kills where I am only on 1.5k. My aim for this year is to get as many kills in a year as I have gotten in the past 6 years on my main character. I am looking to break 3k kills which works out at an average of 125 kills per month and 30 kills per week. Achievable, but tough and something I’ll be monitoring in my monthly updates from now on.
Fly like its soooo last year,