Posts Tagged ‘Epic Arc’

Epic: The Right to Rule

Well I must have been bitten by the Epic arc bug because it really hasn’t been long after I finished the Sisters of Eve arc “Blood Stained Stars” and here I am packing up my Macha’ and toddling off to Kor-Azor (cheaters note, you can remote accept the first mission from the location it will tell you to go to [Nahyeen], netting a cool 2m for 4 clicks!) to meet with the starter agent for the Amarr arc “The Right to Rule”. Good job I’m not a poor newbie having to grind my way to 6.0 faction standing with Amarr Empire before I came on this, or I might not have subscribed ;).

Before I start I’m going to quickly plug Jowen Datloran’s site containing the Epic Arc guides I intend to use for my journey (if I haven’t replaced this with a complaint by the end of the post, assume they were all present and correct and didn’t get me killed).

Having read the guide above for the Amarr, I was pleasantly surprised to discover that if I were to follow the Amarr Epic Arc I would be able to pick between the Amarr and the Sansha its a nice twist from the sounds of it, and I’m looking forwards to seeing where the story takes me.

So pre set-up:
It looed like the Missions are advanced Lvl 4 Missions, so with a fair amount of confidence I pack up my lvl4 Macha’ and loaded it with ammon and hardeners for the journey ahead. This fitting is able to tank the Extravaganza missions, so I’m not expecting to much trouble (ok so I am, but I keep telling myself its ok). The fitting is as follows:

[Machariel, L4]

7x 800mm Repeating Artillery II (EMP L)

Experimental 100MN Afterburner I
Adaptive Invulnerability Field II
EM Ward Field II
Shield Boost Amplifier II
Gist B-Type X-Large Shield Booster

Damage Control II
3x Power Diagnostic System II
3x Gyrostabilizer II

3x Large Capacitor Control Circuit I

I usually (and in this case am) run with a good mix of Hammer Heads, Hobgoblins and Warriors for drones, and of course switch out the hardeners for mission specific (expecting EM/Therm but who knows). We’ll just have to see how it holds up in an Epic Arc. As with my previous posts on this, I will post my thoughts and feelings as I go updating with a new post if I break the session.
Well here goes.
Ok, so first mission done, important things first 10m collected for 20 minuets worth of mission about the same as a good level4 mission (and this is only the first). Difficulty wise it was about what I expected I would guess around 600-700 incoming DPS. Only shit-stick for me was the amount of Tracking Disruption going on at one stage I had 6 TD’s against me and my 800mm AC’s couldn’t track a barn if it’d warped in broad side on. I really don’t know if I can fit my way around that, with 7 TS’s I doubt a full rack of targeting computers would have worked. Only thing I can think of to mitigate that is running a missile ship really.

The visuals were still pretty good, although if anything not as good as the SoE arc. These are level 4’s so maybe we could have escalated to titans and super caps? on the other hand maybe a carrier would still be pretty awe inspiring to a new level 4 runner. At least this arc hasn’t asked me to traipse my arse across the galaxy, only to send me to go look at something this time… pew pew…

I did also have trouble deciding to loot & salvage or not. For now I haven’t, because its just to much bother to haul around a Noctis, but the stingy side of me doesn’t like leaving all the free isk out there to degrade or get stolen. Maybe I will get a full rack of tractors/Salvager’s in the hold of the macha’, and fit them up when I can, then run along later with a hauler to pick up my ill gotten gains… maybe even the Salvage Drones that come out tomorrow may mean I can salvage as I go…

Fly like a tight bastard,

Hark¬

Back Track Part 2

The first part of this article can be found here

Well in just two short days I have now completed the SoE Epic Arc “Blood Stained Stars” and I have some final thoughts on it.

Lets talk about how I think the Arc stands up to new players. First and foremost, I don’t know how well advertised this arc is to new players now, but I do know this: its not enough. I cant begin to think how awesome I would have found this when I first stared mission running, and furthermore to a “Theme Park” MMO player, this kind of structured sequential mission might help bring them further into the eve mindset. Its rewards are also great for the newer player, giving some good cash, and a vital boost to empire standings which are oh so important to the early career mission runner.

However there is a problem using the epic arcs to bring theme park players into eve. Its that of progression; like many things in eve the learning curve is more of a wall. A theme park player would run this, and love it, then be faced with grinding for months (and train into Battleships) to get enough standing to run a level 4 epic arc. As they stand (assuming players are pushed into them forcibly) they are a great way of getting players into eve, with some more at the in-between levels, they could be amazing.

And not onto my impressions as an older player. I really enjoyed it, sure the missions were ridiculously easy, and there was a lot of running around high-sec (see the picture at the end). But I really liked the story (yeah I’ve never actually read mission requests before), and actually the reward wasn’t exactly chicken feed. Ok so the money was (I think I made about 5 mill without salving across 5 hours), but at the end of the arc, the ability to pick any of the three factions to gain a chunk of standings towards, is priceless. I picked the Amarr (as I can already run the Caldari Epic Arc “Penumbra”) and gained around 0.4 standing to the faction (8.4% increase with Connections 5, ans Social 4 from a start of 5.4) meaning I can now run theirs as well.

So the (5)million isk question: Would I run it again? yes.
Further more I intend to also run both the Caldari and Amarr arcs very soon. I hope these might provide some more challenge (and reward). Ill add some posts on them when I get to them.

Final notes from my log:

If you happen to have a good battleship in Hek there are two missions there which actually have battleships in. With total bounties worth around 10m isk each, you might be tempted to run these. If you do, the missions are back to back and, in the second one you should refrain from destroying the power source untill you have moped up the BS’s, as killing this (as per mission objective) will destroy the ships with no bounty for you.

My final set up was as follows:

[Hurricane, Sisters]

6x 220mm Vulcan AutoCannon II (Phased Plasma M)
2x Small Tractor Beam II

Large Shield Extender II
2x Tracking Computer II (Tracking Speed Script)
10MN Microwarpdrive II

Damage Control II
3x Tracking Enhancer II
2x Gyrostabilizer II

3x Medium Core Defense Field Purger I

6x Warrior II

I grouped my weapons in sets of two and one shot’d most rats, although I did still have a few tracking issues, never had to deploy the drones though.

For the newer player here is an idea of what ship types you can use:

  • Battleship: to big, wont track anything
  • Battlecruiser: Very Easy mode
  • Cruiser: Easy mode
  • Destroyer: Medium
  • Frigate: Hard but doable with good skills/modules

Here is the rough area you will travel in:

Back Tracking

Its been kicking around in the back of my head for a while now that I still haven’t actually experienced any of the Epic Arcs, and this weekend, I decided to being rectifying this issue.

My plan is to begin with the Sisters of Eve Epic Arc: The Blood Stained Stars, which is generally referred to as the extended tutorial roughly equivalent to a level 1 mission. This said my research found mixed responses as to which ship was best to bring, responses varing from Battlecruiser all the way down to, “ah just a rifter’ll do it”.

Of course being a nullsec pilot, and thus master of the blob, I elected to bring the biggest recommended ship,  the Battlecruiser. Of course typically for me this meant that on my alt (who flys mostly Minmatar in combat), that I am about to embark on an epic arc with ship due to be nerfed in 2 days. I guess I could pretend this is a last Huzar for the Hurricane of old. As the missions seem to mostly involve fighting frigates with a few BC thrown in for good measure (or so the wiki’s say), I opted for a tracking fit ‘cane with 220mm AC’s. Fitting bellow:

Note: I changed this as I went to a more efficiently scroll to the end for my recommended fitting

[Hurricane, SoE]
6x 220mm Vulcan AutoCannon II
2x Small Tractor Beam II

Medium Shield Extender II
2x Adaptive Invulnerability Field II
10MN Microwarpdrive II

Damage Control II
3x Tracking Enhancer II
2x Gyrostabilizer II

3x Medium Core Defense Field Purger I

6x Warrior II
And promptly set off for the starter system Arnon ( IX – Moon 3 to be precise). I’ll admit now that the main reason for this fun little jaunt is purely personal interest (and information gathering for my future plans to run the Caldari Arc Penumbra), but I also think there is a lack of publicity and information about these missions out there for newer players, so I intend to give some feedback, and publicity to this arc for any new players who might happen upon this blog.
So without further ado, I shall alt tab away from this text, and accept the first mission…
Ok, so first mission done, and they say that first impressions are always important so: it makes you jump 2 jumps to fly to a site, kinda boring, but I can understand that to a new player, seeing destroyed Dreadnoughts and Battleships might be worth the trip (the visuals are pretty stunning).
I’ll run a few more and report back when I have enough thoughts…
First 10 missions done now, pretty fun so far although very very easy. the ‘Cane has been one hitting everything so far (all frigates). It started out with quite a bit of travel although later started to settle down to just one system. This said, the later missions were very repetitive (go to x, kill y, rescue z). flying to the next chapter now, wondering if an assault frigate might be a better ship just for the faster warp speed!
Another few done now, further adjusting the can fitting, not quite suggesting a full downsize yet as I’m not one hitting every ship I see (although its still tempting as I think that’s due to my gun size). However I am adjusting my fitting by removing a load of tank to add-in some Tracking Computers (see my final fitting). 
Its also worth noting that for some of the missions you can remote accept/complete missions, one set in Hererget I managed to complete only docking twice (start and end of the chain) saving me a lot of time (If only mission running always worked like this…)
Anyway that’s about all for my playtime now so ill finish this arc up later and give some final thoughts on it.

[Hurricane, Sisters]
6x 220mm Vulcan AutoCannon II (Phased Plasma M)
2x Small Tractor Beam II

Large Shield Extender II
2x Tracking Computer II (Tracking Speed Script)
10MN Microwarpdrive II

Damage Control II
3x Tracking Enhancer II
2x Gyrostabilizer II

3x Medium Core Defense Field Purger I
6x Warrior II

Fly halfway across the galaxy
Hark¬

The second half of this article can be found here