Posts Tagged ‘World of Warships’

Captaining a different kind of ship


A break from the norm here as World of Warships has swallowed me down whole. I’ve been enjoying the game since the first Alpha test (or at least the first non friends and family alpha), but with its release into OBT, the game has just developed to a new level for me. I think its purely that progression actually means something now. In celebration of its release here is a list of things which I think I have learned since starting. If other WoWs veterans disagree or want to add their own additions to the list, feel free to chuck a comment in below:

  • Never fire torpedoes across a friendlies line of travel (or any possible line of travel)
  • Take note your torpedoes range
  • Until tier IV fire HE, then fire AP at everything except DD and CV. If damage drops below 500 switch to HE
  • Battleships are SLOOOOWWWWW
  • Destroyers are fragile
  • If a destroyer closes to within 1km, your dead. gg.
  • If you get within 1km of a target in a destroyer, your dead. gg
  • Hold down ctrl and click on targets to concentrate your secondary batteries. This works for both air and sea targets.
  • Don’t friendly fire with Torpedoes (seriously)
  • The map is super important. Not only does it tell you the flow of battle, but also where you are heading while your aimed (which you should be 90% of the time)
  • 9/10 times stopping is the wrong answer. Keep moving.
  • Cover is very important stick near to an escape route
  • Cover is may not actually be cover. Thanks to arcing shots its always worth seeing if you can shoot over an island to hit the bad guy.
  • Cover is not as important as it is in World of Tanks.
  • “Peek-a-boom” does not work. Turns out it takes a lot longer to shift into reverse when driving a 28,000t vessel rather than a 65t tank.
  • BB’s should never go into restricted channels. There is always a hungry destroyer at the other end.
  • If your ship is agile, “serpentining” (the act of swerving left and right) makes you harder to hit, especially at range.
  • Spotter planes spot enemies at around 7km and have a limited lifespan. How many enemy ships do you think are within 7km of the spawn at the start of the match?
  • Smoke is bad, don’t get to close to the smoke. Krakens live in the smoke, fear the Krakens. (well
  • fear the torpedo spewing destroyers which live in smoke).
  • Seriously friendly torpedoes are not friendly, don’t shoot them if you might hit a friendly.
  • The moment you see a destroyer within torp range (~5km for US ~10km for Jap) start evasive manoeuvres, chances are they just launched torps.
  • If you want to finish capping, make sure your course and speed don’t carry you out of the cap circle… Ships take a while to change course.
  • Battleships are pretty big and pretty obvious. Don’t try to hide in them. Unless you have battleship size sunglasses, then they totally wont spot you.


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